Shakin Bones - South of Midnight

Shakin Bones - South of Midnight

Shakin Bones was definitely the character that I enjoyed the most working on and I was really happy with how it turned out in the game, especially in the announcement trailer. Doing the vegetation covering his body was really fun as well. The original version of the model had the arms fully covered in them, like in the concept, but we changed that for the trailer and I guess I'll have to play the game to see which of the two made it into the game.
-
I was responsible for all the aspects of the character model as seen on the images here. The model of the guitar was modeled by another artist at Agora Studios(I'll update the name here as soon as I figure out who it was). Some adjustments may have been made for the release after I left the project.
-
AD by Whitney Clayton, Shakin Bones concept was done by Rael Lyra, guitar concept was done by Lucy Zini and Rodrigue Pralier was the Character Lead.
-
For more stuff on personal projects check my Instagram:
https://www.instagram.com/fabiohenriquel/